There are two
It is important to understand the difference between the two Move Tools.
Move Selected Pixels
This tool allows the user to move, rotate and scale the actual pixels that are in the active layer or under selection. If no selection is active, the tool moves the entire active layer.
Click and drag to move the pixels to another location. As seen in the image below, once the pixels have been moved an area of transparency will be left in place of the moved pixels. This is denoted by the grey and white checkerboard pattern.
When pixels are moved on a layer, the checkerboard pattern that remains is an indication that the region is transparent. The pattern is a visual cue and not part of the actual image.
This tool allows the user to move, rotate, and scale the selection outline. This does not change any pixels on the active layer. This is useful when refining the bounds of a selection.
Click and drag the selection outline to relocate it.
When this tool is active, a blue highlight will be added to the selection for greater clarity.
Dragging one nub over the one diametrically opposite has the effect of flipping the selection or layer.
Whenever the mouse pointer changes to a four-way arrow, the layer or active selection can be dragged. The cursor changes when it is placed inside or well outside the selection or layer.
Click and drag with the
Whenever the four-way arrow icon is shown, the layer or active selection can be dragged to a new location.
Click and drag the icon with the
When the cursor is located in a corridor just outside the bounding rectangle, it changes to a double headed curved arrow.
The double headed arrow cursor is used to indicate a rotation is possible:
The Right Mouse button always accesses rotation - regardless of the location of the cursor.
The center of rotation of the selection or layer is shown when either
Click and drag the rotation point to relocate it. The center of rotation can be moved outside the selection or even moved off-canvas.
While rotating, the angle of rotation is displayed in the
Constrain the angle of rotation to multiples of 15 degrees by holding down the
Move the mouse over one of the
When relocating a nub, hold down the
When rotating or resizing, there are three resampling modes available via the Tool Bar.
The default mode is Bilinear. Bicubic resampling can produce higher quality results but it is more CPU-intensive. Nearest Neighbor produces a more pixelated result.